How to distort objects in Vectric software | Transforming Objects
Overview
Section titled “Overview”This video explains how to use the Distort Selected Objects tool in Vectric Aspire V12. It covers envelope-based distortion of vectors, node editing within the distortion environment, and applying distortion along one or two curves. The tool also supports 3D components in Aspire.
- Select the object to distort, e.g. a shield shape.
- Open the Distort Selected Objects tool.
- Choose whether to use the rotated bounds or the standard bounding box:
- With a rotated object, enabling Use Rotated Bounds applies the envelope to the object’s actual rotated orientation.
- Click Apply to create the distortion envelope.
- Drag the envelope nodes with the left mouse button to distort the shape.
- Optionally enter node editing mode to refine the shape:
- Right-click a node to convert it to a Bezier or arc.
- Insert additional nodes and adjust handles for more control.
- Delete unwanted nodes.
- Exit node editing mode by right-clicking and selecting exit, pressing
N, or pressingEscape. - Use the Edit Envelope options:
- Transform Object – rotate, stretch, or scale the distorted object using transform handles.
- Edit Envelope – node-edit the envelope directly.
- Use Bake Distortion to permanently apply the current distortion to the object. This allows further node editing or a new distortion to be applied on top.
- For curve-based distortion:
- Select the object, hold
Shift, and click a curve. - Choose Above Single Curve and click Apply to distort the object along that curve.
- Or select two curves and use Between Two Curves.
- Select the object, hold
- If the result is upside down or misaligned, check the start points of the curves. Right-click a curve near the desired start location and choose Make Start Point, then retry.
Key Points / Warnings
Section titled “Key Points / Warnings”- The Use Rotated Bounds option is important for rotated objects; otherwise the envelope may not match the object’s orientation.
- Distortion can dramatically change the look of a vector or object, e.g. making a shield appear tilted in perspective.
- Node editing within the distortion tool allows inserting, deleting, and converting nodes to arcs or Beziers for custom shapes.
- Bake Distortion permanently applies the current envelope; without baking, the distortion remains a temporary envelope transformation.
- When using Above Single Curve or Between Two Curves, vector start point direction determines the orientation of the distorted object.
- The same tool can be used to distort 3D components imported into Aspire, such as clip art or 3D models.
