How I Reduce Z Height of a 3D model in Vectric VCarve
Overview
Section titled “Overview”This guide shows several methods for reducing the Z height/thickness of a 3D model in Vectric VCarve/Aspire, using a deer head model reduced from roughly 3.8 inches to 0.75 inches. The best method uses slicing to preserve details that would otherwise be flattened, especially protruding features like a snout.
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Set up the job
- Open VCarve 12.5 (or Aspire).
- Create a normal single-sided job.
- Use a material thickness of 1 inch to make height comparisons easier.
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Import and scale the model
- Import the 3D model (e.g. deer head).
- Set the desired X/Y size; the Z height changes proportionally.
- Target final model thickness: 0.75 inches.
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Option 1: Scale Z during import
- In the import window, uncheck the XYZ proportional lock.
- Set Z dimension to 0.75.
- Center the model in the material, move the slider all the way down, and import.
- Result: model is reduced, but details like the snout look squashed.
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Option 2: Change component shape height after import
- Import the model with XYZ proportions locked.
- In the Component Tree, double-click the component.
- Change Shape Height from 3.85 to 0.75.
- Result: similar squashed appearance.
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Option 3: Adjust shape height in the 3D view
- Double-click the 3D model in the 3D view.
- Select the shape-height icon.
- Lower the shape height value.
- Do not change base heights, or the model will drop below the Z zero plane.
- Result: still squashes the model down.
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Option 4: Extrude tool (Aspire only)
- Select the model and use the Extrude icon.
- Drag the Z height slider to reduce thickness.
- Downside: no exact numeric entry for thickness.
- Result: not ideal for controlled reduction.
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Option 5: Duplicate and scale Z
- In the Component Tree, right-click the model and duplicate it.
- Hide the original component.
- Select the copy and use scale Z or exact size to set 0.75 inches.
- Result: still flattens the snout.
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Option 6: Slicing method (recommended, VCarve/Aspire)
- Select the model.
- Choose the Slice Model icon.
- Set each slice thickness to 0.25 inches.
- No boundary vector needed.
- Click Slice.
- The Component Tree now shows the original model plus multiple slices.
- Hide the original model, select all slices, and move them aside for comparison.
- Edit each slice’s Shape Height individually:
- First several slices: 0.02
- Slices 8–9: 0.03
- Slices 10–11: 0.04
- Slice 12: 0.05
- Slice 13: 0.07
- Slice 14: 0.10
- Slice 15: 0.15
- Last slice: 0.10
- Total final thickness: 0.75 inches.
- This preserves the snout because the upper slices are left thicker.
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**Verify and position
